Description

You are invited to join our participatory design studio at TEI conference, 20 March 2017 in Yokohama, Japan. As a participant you will get to know participatory workshop methods to be used in tangible user interface design processes.

 

Abstract

 

In this studio session, the attendees develop an initial sense for participatory design (PD) by running through a co-creation process. This process enables a Tangible User Interface (TUI) design that involves potential users and other stakeholders with or without technical background. The studio participants will play the role of a user group they all can relate to: business travelers. Based on the users’ expert knowledge that we will collect during the research and exploration phase, they will form ideas and visualize TUI concepts that can enrich a business trip experience. During the session, participants will apply eight hands-on methods. These derive from the PD approach that we introduce in the studio. In a reflection round, we will discuss the co- creation process and resulting concepts, and provide advice for transferring the methods learned to their own projects.

 

Introduction

 

User-driven participatory design processes can generate results with a higher customer acceptance than technology-driven development processes [12]. Utilizing PD methods improves the usability of products and services and increases their market success [14]. This is why the use of collaborative methods is valuable for the usability of tangible user interfaces. We will introduce the participants to the PD approach and equip them with an initiate set of methods they can reuse in future TUI development. In order to convey an understanding for PD, the attendees will go through a co-creation process while slipping into the role of a potential user group. As conference visitors most participants are able to identify themselves with the user group of business travelers and can provide empathic insights [5] for the context of a business trip.

ablauf_website_v3

Guided by a timeline the participants will pinpoint situations, events and experiences of a business trip.

 

Studio Learning Goals

 

  •   Participatory design approach overview
  •   Eight participatory design methods
    • Transfer and application
    • Best practice

Merken